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Thread: ET: QW

  1. #1
    Xfire Loyalist kenjin09's Avatar
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    ET: QW

    Anyone out there *Echo Echo Echo*

    What made Enemy Territory: Quake Wars die off? :shock:

  2. #2

    Do you think is dead?

    Do you think is dead?

    I'm still playing it, of course, the game has more than one year that came out... and the "Fever" is gone, but there are a few of us who still on it...

    I personally, find it very fun, and here at home, we play it daily with my friends and bots...

    (Everyone has a computer on his/her room and my copy of ETQW on their hard disks, so we LAN it)

    And when they are tired... i go online to rank myself... for me, ETQW STILL ALIVE!!!

  3. #3

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    Public Beta was an okay-success for Quake Wars, but the game did not pass Enemy Territory's success.

    When I was asking why my team was not doing the actual objective, this one statement made me stop playing.
    "I'm XP whoring."

    Now, I just play with bots.

  4. #4

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    I've been playing since the first day. never seemed dead to me.


    but... I've never been able to rank up. which is why i stopped playing this game.


  5. #5

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    Quote Originally Posted by combatwolf
    I've been playing since the first day. never seemed dead to me.


    but... I've never been able to rank up. which is why i stopped playing this game.
    YMBFJ as soon as you complete two of the same objective you will rank up. Even playing the same class for long enough will gain you a few ranks. Are you sure you were playing it right?

    IMHO the game is alive and well apart from all the ding dongs running around asking if the game is dead.

  6. #6

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    Re: ET: QW

    Quote Originally Posted by kenjin09
    Anyone out there *Echo Echo Echo*

    What made Enemy Territory: Quake Wars die off? :shock:
    Lost Planet of course :lol:
    naaaaaaaaaaaahhhh

    Srly its your fault if you dont play sure it rips off. I see only two hours in your gaminglist what you exepted?

  7. #7

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    Re: ET: QW

    Quote Originally Posted by kenjin09
    Anyone out there *Echo Echo Echo*

    What made Enemy Territory: Quake Wars die off? :shock:
    I'm still playing the game. Although I'm more into xbox 360 live nowadays (left4dead, dead space, BF: Bad company etc)

    Feel free to add me on xfire if you want to play some QW:ET

  8. #8

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    When I tried the beta, there was nobody playing. And, I was not too impressed the game play or the graphics.

    After playing the beta, I never did understand what all the hype was about. So I never bought the game.

  9. #9

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    it has been my favorite multiplayer since it came out. But I have to admit that the game has a few things I dont like. But three out of all of them bug me the most.

    One is that the doom3 engine can't go faster than 60fps and for a game like ETQW where things happen so fast and soldiers move so quick smoothness is kind of lost. Things start to look laggy even on a system like mine. I get solid 60fps and I still hate it. I wish it was an engine like maybe half life 2 where fps is not locked at all. It is as smooth and fast as your card allows it to be.

    Anyway, second thing I don't like about the game is that they made the game feel too real in many aspects like going prone to shoot, yet they made jumping stupidly unrealistic lol. Omg do I hate how every1 jumps in that game.

    third, I think that ETQW should make weapons a lot more unaccurate when running only. That way you'll make people care about acuracy so that they prone and croush in order to get a kill. Make burst mode, single shot mode, stuff like that. That will improve the gameplay a lot in my opinion. I say bring more the accuracy aspect into the game in other words.

  10. #10

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    the bad net coding and the 30 FPS rendering method is what killed it for me

  11. #11
    it is hard to level at first, but you get the hang of it. Plus there are some major weapon imbalences
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  12. #12
    Quote Originally Posted by arseniooro
    it has been my favorite multiplayer since it came out. But I have to admit that the game has a few things I dont like. But three out of all of them bug me the most.

    One is that the doom3 engine can't go faster than 60fps and for a game like ETQW where things happen so fast and soldiers move so quick smoothness is kind of lost. Things start to look laggy even on a system like mine. I get solid 60fps and I still hate it. I wish it was an engine like maybe half life 2 where fps is not locked at all. It is as smooth and fast as your card allows it to be.

    Anyway, second thing I don't like about the game is that they made the game feel too real in many aspects like going prone to shoot, yet they made jumping stupidly unrealistic lol. Omg do I hate how every1 jumps in that game.

    third, I think that ETQW should make weapons a lot more unaccurate when running only. That way you'll make people care about acuracy so that they prone and croush in order to get a kill. Make burst mode, single shot mode, stuff like that. That will improve the gameplay a lot in my opinion. I say bring more the accuracy aspect into the game in other words.
    seta com_unlockFPS "1"
    seta com_unlocktimingmethod "0"
    seta com_unlock_maxFPS "300"

    There are supposed to be weapon imbalances. It's not supposed to be symmetrical like Wolf:ET.

  13. #13
    i wish i had the pc version

    i have the ps3 version and it doesnt save XP for the next round
    it only saves XP for campaigns and it resets once the campaign is finished

  14. #14
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    Quote Originally Posted by mathwizi2005
    i wish i had the pc version

    i have the ps3 version and it doesnt save XP for the next round
    it only saves XP for campaigns and it resets once the campaign is finished
    you lose your xp on PC when the campain ends and if you are playing objective. you lose your xp every match.

    Quote Originally Posted by blackacidevil
    One is that the doom3 engine can't go faster than 60fps and for a game like ETQW where things happen so fast and soldiers move so quick smoothness is kind of lost. Things start to look laggy even on a system like mine. I get solid 60fps and I still hate it. I wish it was an engine like maybe half life 2 where fps is not locked at all. It is as smooth and fast as your card allows it to be
    seta com_unlockFPS "1"
    seta com_unlocktimingmethod "2"
    seta com_unlock_maxFPS "120"

    works the best for me but i have a good gpu Nvidia 9800gtx+ Oced 1GB Ram dedicated



  15. #15

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    RE: ET: QW

    hello
    I play it just about all the time..not dead for me.. still fun and i come up with new ways to blow up stuff.. and I run way over 90fps.

  16. #16

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    RE: ET: QW

    I play the hell out of ET:QW. Its still alive but there doesnt seem to be many ranked servers. But its still a great multi-player game. Oh and with your prob of not ranking up, you got to complete objectives and get like 600 xp as well.

  17. #17

    RE: ET: QW

    ♪♫♪♪♫

  18. #18
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    RE: ET: QW

    Quote Originally Posted by x3lectricx
    ♪♫♪♪♫
    you bumped a 7 month old thread.. are you really in that much need to get you post count up? let it stay dead



  19. #19

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    RE: ET: QW

    do you guys thank thay will make this game free like the 1st one.

  20. #20

    RE: ET: QW

    i'm stil playing it and if it lags i just take the fieldops :P

    Apologies for being Dutch,didn\'t think you were the jea

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