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Thread: elite force 1 multiplayer gamesupport

  1. #1

    Join Date
    Jun 2011
    Posts
    11

    elite force 1 multiplayer gamesupport

    Hi,

    My name is skunky and wanted to request support for the game called
    StarTrek Elite Force I Holomatch
    These are the lines from a xfire.games file, can you please add those in the next update?
    now i keep pasting this file after every update.....

    [4208]
    LongName=Star Trek Voyager: Elite Force Multiplayer
    ShortName=stvefmp
    LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Star Trek: Voyager - Elite Force\v1.1\INSTALLPATH
    LauncherExe=stvoyhm.exe
    LauncherPasswordArgs=+password "%UA_GAME_HOST_PASSWORD%"
    LauncherNetworkArgs=%UA_LAUNCHER_PASSWORD_ARGS% +connect %UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT%
    Launch=%UA_LAUNCHER_EXE_PATH% %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS%
    ServerStatusType=Q3A
    ServerGameName=Q3
    ServerBroadcastPort=27960:4
    InGameRenderer=OGL
    InGameFlags=ENABLE_MOUSE|USE_DINPUT_MOUSE
    InGameOGLTextureOffset=32000
    IdGameStatsClass=Q3 WinConsole
    IdGameStatsCmd=name;
    IdGameStatsTimer=60000
    GameClientDataType=GAMESTATS
    ParseIdClientSide=1
    DisableRawUpload=1
    RunElevated=1

    Thanks for your time

    Skunky
    Elite Force still rocks!!!

  2. #2

    Join Date
    Jun 2011
    Posts
    11

    RE: elite force 1 multiplayer gamesupport

    It would be great if someone would reply to my request....
    what is the problem? what else can I do to get this game supported?

    with patience ill await ur answer.......

    Skunky
    Elite Force still rocks!!!

  3. #3

    RE: elite force 1 multiplayer gamesupport

    Like star trek, support +1.


    [u

  4. #4

    RE: elite force 1 multiplayer gamesupport

    What skunky is refering to is that basically the code for Star Trek Voyager Elite Force is:
    "[4208]
    LongName=Star Trek Voyager: Elite Force Multiplayer
    ShortName=stvefmp
    LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Star Trek: Voyager - Elite Force\v1.1\INSTALLPATH
    LauncherExe=stvoyhm.exe
    LauncherPasswordArgs=+password "%UA_GAME_HOST_PASSWORD%"
    LauncherNetworkArgs=%UA_LAUNCHER_PASSWORD_ARGS% +connect %UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT%
    Launch=%UA_LAUNCHER_EXE_PATH% %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS%
    ServerStatusType=Q3A"
    In order to get it to work ingame, we have to add the following lines of code, which is:
    "ServerGameName=Q3
    ServerBroadcastPort=27960:4
    InGameRenderer=OGL
    InGameFlags=ENABLE_MOUSE|USE_DINPUT_MOUSE
    InGameOGLTextureOffset=32000
    IdGameStatsClass=Q3 WinConsole
    IdGameStatsCmd=name;
    IdGameStatsTimer=60000
    GameClientDataType=GAMESTATS
    ParseIdClientSide=1
    DisableRawUpload=1
    RunElevated=1".
    The issue we are having though, is that everytime xfire does an update, it goes back to the original code and we have to add it all over again, it's very irritating, we'd just like xfire to retain this code everytime they feel it's necessary to do an application update, otherwise we have to keep adding the code, which is a pain in the arse.

  5. #5

    Join Date
    Jun 2011
    Posts
    11

    RE: elite force 1 multiplayer gamesupport

    Thanks Founder for ur post and explanation
    Lets hope they wanna fix this for us.......somehow the answer to our question cant find this post...
    Elite Force still rocks!!!

  6. #6

    Join Date
    Jun 2011
    Posts
    11

    RE: elite force 1 multiplayer gamesupport

    X-fire people.......Is it possible to reply maybe?
    Elite Force still rocks!!!

  7. #7

    Join Date
    Jul 2006
    Posts
    1

    RE: elite force 1 multiplayer gamesupport

    +1

  8. #8

    RE: elite force 1 multiplayer gamesupport

    Come on Xfire support team, there is a small community of us out there still playing STEF1 and we really enjoy it, all we ask is for a small piece of code to placed into the update so we can use our favourite in/out game communications program with ease.

    Support +1

  9. #9

    Join Date
    Sep 2011
    Posts
    2

    RE: elite force 1 multiplayer gamesupport

    I also want this support for ST: Elite Force.

    Pleace help

    Support +1

  10. #10

    RE: elite force 1 multiplayer gamesupport

    bump


    [u

  11. #11
    Xfire Game Support tparis4mda's Avatar
    Join Date
    Sep 2005
    Posts
    293

    RE: elite force 1 multiplayer gamesupport

    I'll look into it but no promises when it makes it into an update.

  12. #12

    Join Date
    Jun 2011
    Posts
    11

    RE: elite force 1 multiplayer gamesupport

    many thanks from many fans mr Paris
    Elite Force still rocks!!!

  13. #13

    Join Date
    Sep 2011
    Posts
    2

    RE: elite force 1 multiplayer gamesupport

    yeah thanks a lot!!! I think thats very important for keeping EF alive

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